HOUSE HOUSE / WALKIE CHAT / CO-OP ADVENTURE
That awful goose once wrecked a whole village by itself. After the laughs, a lot of players thought the same thing: these people really understand petty chaos.
Now the same studio brings that mean streak into multiplayer. Big Walk doesn’t cast you as a goose—it drops you and your friends onto a big map where distance muddies your voice, walkie-talkies crackle, and plans live or die on gestures, laser pointers, horns, flares… even a giant gold head. You pathfind together, crash into puzzles together, and someone will absolutely kick someone else into the sea.
Steam lists it at US$19.99. Right now on PL2W US$3.99 that’s 80% off. Never played the goose? Pick up Untitled Goose Game US$1.99 from the same team too.
Not ranked grind—just a group actually wandering
Big Walk’s pitch fits in one line: a bunch of people walking and talking. You pathfind an open world, get stuck, find shortcuts—and when the words fail, you wave, point, and mime your way forward.
Proximity voice is the foundation. Walk away and the sound thins; put a wall between you and it muffles; open the walkie and everyone’s a crackly monologue. Pull a laser pointer, telescope, cowbell, or that giant gold head, and conversation stops being a menu option—it becomes the toy box.
- 2–12 players: two feels like focused co-op chat-and-puzzle; a full lobby is the “absolute chaos” the team openly admits.
- Cross-play: walk with friends across platforms.
- It ends: not an infinite hangout sandbox—a handcrafted co-op adventure you can finish in a session.
Best of all, it never rushes you. Stop for a sunset. Steal a friend’s telescope and punt it into the ocean. Wasting time together is the highlight reel.
Official trailer · Big Walk
The goose was solo pranks. This is a group accident report
Untitled Goose Game’s joke is simple: one player can unstitch a whole street. Ring the bell, snag a hat, a paper, a kid’s toy—the punchline is that only you know you’re causing it.
Big Walk flips the camera. The joke is mutual sabotage. Someone navigates, someone calls bearings, someone is already ringing a cowbell; three people talk over the radio while the corridor ends in an echo. Same House House comedy instincts—now the props serve a whole team’s communication disasters.
If the goose got you in, Big Walk is the spiritual multiplayer follow-up. If friends never met the goose, flip it: run Big Walk first, then go back and polish the solo mischief. The mean streak hits harder both ways.

FAQ
How many players for Big Walk?
Officially 2–12. Two is focused; more is louder and much easier to turn into a group-cringe highlight.
Do I need a mic?
Voice is the core loop—proximity chat and walkies run through the whole trip—but gestures and gadgets are there so “I suddenly can’t talk” becomes part of the level design.
Will my PC handle it?
Steam’s Windows minimum: Windows 10, Intel Core i7-7700K or AMD Ryzen 5 1600X, 12GB RAM, GTX 750 Ti / Radeon R7 370 / Intel Arc A380 class GPU. Mid-range machines are usually fine; keep RAM at 12GB+.
What do I get on PL2W?
Not a CD key—an already-activated game account you launch through the PL2W client. First time buying? Skim Game Account Use & Safety Guide first.
Go for a walk tonight
The goose taught us how to turn a quiet town into punchlines. Big Walk puts friends on one map so getting lost, cross-talk, and half-baked plans become the comedy. Mic on, walkie ready—claim your spot on PL2W. Walk slow if you want; tell the jokes while they’re hot.


